Lucasmoon
Creative engineer, music producer and DJ. Front-end developer currently working at Hubworkair. Making techno music, VGM, DJ mixes, experimental music, cool websites and interactive experiences, games and even more.
SELECTEDWORKS
"Suburban Haze" is a VGM album made during october 2022 where I did one track per day. We follow the journey of a woman and a dog who meet in a desolated town, the woman will accompany the lost dog through a kennel outside of the city but they will have to go through multiple incidents and labyrinthical layouts before reaching their destination.
Listen on SoundcloudAn OST for a (non-existing) Video Game. A 40 tracks music album, inspired by 16bits/32bits RPG era. The story takes place in Neksun City, a futuristic dystopian city where humans have implants and modifications in their body. The implants are all linked and connected to a network fueled by a big monolith above the city: the Neksun.
Watch on YouTubeMoonset VGM Mix is a ~30 minutes DJ set music series posted every full moon ! Tracks are all taken from video games or VGM related tracks.
Watch on YoutubeVarious SFX works done for motion design projects made by Aleqsandr.
SUPER VISION CCTV is a short film about cameras who get in love to something
Watch SUPER VISION CCTVCIRQ:UI is an exploration work around UIs
OP-1 Tribute is about playing with OP-1 crazy interfaces.
QOLUMNS is wild 3D with DNB vibes.
Watch QOLUMNSwoffdog is my electronic music project. It is a merge between my VGM inspirations and electronic music that I love. I mainly produced techno albums and narrative DJ sets about different moods.
Discover on Soundcloudmonoclaus is my solo music project. This is a music project where I mostly use my voice around alternative rock and Hypnagogic Pop tracks. This is also a place for my experimentations, ambient and other noisy stuff.
Discover on Bandcamporiginal soundtracks made for short films. anaphores is a short film made by students of IMAC engineering school, I did all the tracks and certain SFX for elements in the movie. INCOERCIBLE tracks were made for a 24-hours short film festival.
Listen on SoundcloudVoice mixing, FX and ambient sound made for Antoine D. demos.
Homogenitus is a speculative art and design project based on the ecological challenges of current solar geoengineering technology. Homogenitus is an interactive installation of cloud production from a mobile application. Viewers can model their own cloud and generate a real-time micro-climate produced by a cloud machine. Homogenitus highlights the contradictions and inconsistencies within ecological and technological ideologies. How green washing, good intentions and innovations can lead to a potential ecological disaster.
Visit HomogenitusWIP websites about puzzles and narrative games playable in your browser. Hidden forest is an escape game like where you have to find your way through 100 rooms (only 30 implemented yet).
Play Hidden ForestROOS is a sort of ARG type game where puzzles are all about playing around your web browser and its specificity
Play ROOSEcosystems is a project aiming at generating random interactive 3d worlds. Those worlds are brought to life using algorithms seen in the 3rd year AI course at IMAC engineering school.
Play Ecosystems